Forgive the fact it's non-TCG. A small tweak of the Extra Deck fixes that.
Main Deck (40 cards):
Monsters (9):
2 High Priestess of Prophecy
1 World of Prophecy
3 Spellbook Magician of Prophecy
3 Temperance of Prophecy
Spells (20):
3 Spellbook of Secrets
3 Spellbook Library of the Crescent
2 The Grand Spellbook Tower
2 Spellbook of the Master
2 Spellbook of Eternity
1 Spellbook of Power
1 Spellbook of Fate
2 Spellbook of Wisdom
1 Spellbook of Life
2 Mystical Space Typhoon
1 Book of Moon
Traps (11):
3 Reckless Greed
2 Mirror Force
2 Fiendish Chain
2 Raigeki Break
1 Divine Wrath
1 Solemn Warning
Extra Deck:
XYZs (15):
1 Daigusto Phoenix
1 Shining Elf
1 Herald of Pure Light
1 Gachi Gachi Gantesu
1 Ghostrick Succubus
1 Soul of Silvermountain
1 Number 30: Acid Golem of Destruction
1 Wind-Up Zenmaines
1 Leviair the Sea Dragon
1 Downerd Magician
1 Mecha Phantom Beast Dracossack
1 Number 11: Big Eye
1 Hierophant of Prophecy
1 Number 9: Dyson Sphere
1 Mirage Fortress Enterprisenir
Side deck:
Monsters (11):
2 Kycoo the Ghost Destroyer
2 Breaker the Magical Warrior
1 Old Vindictive Magician
1 Apprentice Magician
2 Maxx "C"
2 Effect Veiler
Spells (3):
1 Night Beam
2 XYZ Encore
1 Dimensional Fissure
Traps (1):
1 Soul Drain
It's fairly old, but it gets the job done, for the most part.